I'm very content with the progression of York so far. The menu is finished for now (a login panel needs to be added in later, though), the auto-update function works perfectly, and the game supports multiple area's very well.
That said, there are obviously many things that still need to be done. As said before, there is no login (or register) panel yet, and there have to be more levels included before I'll start a public beta. On the other hand, the most important things are done, and I don't expect to run in any big difficulties anymore. Creating extra levels and such won't take much time.
Secondly, I don't think there will be many (if any) NPC's in York. There will be some that can talk to you, but don't expect moving NPC's like enemies. Although it is not impossible, keeping moving non player characters in sync is very difficult, and I'd much rather work around it than spending that much time trying to make it work. I'm currently thinking of other ways to keep York interested, e.g. challenges/achievements and quests. Hopefully (well, probably) I'll get some useful feedback during the public beta (nothing planned yet, but I'm thinking of somewhere next month).
Thats it for now, stay tuned!
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