Okay, so It's been a while since I came up with ideas for my new project, and I've started working on it a bit. By the looks of it at the moment, project York is going to be a (sort of) SCF remake, though there will be some changes in terms of gameplay and storyline.
I currently try to focus on writing a online-engine layer. This way all code should become a bit more organised than it was in SCF. Organisation is good, especially if you're working with large ammounts of scripts and data.
Anyway, that's it for now.
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