26 december 2009

Traffic

Yay, I've managed to reduce the data traffic for the server even more! Players now send up to 12 times less the amount of bytes than before, meaning that one host can handle more players simultaneously, which obviously is a good thing.

The new system isn't implanted totally yet, I want to do some tests first to ensure that it's working fine, and there are still a few minor bugs that need to be solved.

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