4 januari 2010

Zeds


You obviously won't encounter waves of enemies like this, but I am working on enemies in general. I've been working on a simple A.I. for them that makes them move (and jump) properly.

On another note, I'm starting with the first (small) quest in York. We're very close to a public beta now :)

Also, since this is the first post I made in 2010: A happy new year to all of you!

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